For every kingdom Mario collects all the Power Moons and Multi Moons from and brings to the Odyssey, including those from Moon Rocks and Toadette's Achievements, a small circular light appears on a cardinal point beneath the Odyssey's globe in the same color as that kingdom's Power Moons, including those from Dark Side and Darker Side, whose lights are positioned inside the circle of lights, closest to the globe. The height of the sail/balloon is determined by Mario's overall Moon total across all Kingdoms. Eventually, the sail expands enough to close in on itself, turning into a yellow balloon and granting it the ability to fly to the Moon Kingdom, where Bowser plans to hold his wedding. Whenever the Odyssey gets destroyed, some of its paint chips off, revealing the metal underneath. The Odyssey then needs 3 Power Moons from the Ruined Kingdom to be repaired. Later, on the way to Bowser's Kingdom, Mario and Cappy are interrupted by Bowser and the Ruined Dragon, who consequently destroys the ship. The ship crashes in the Lost Kingdom and requires 10 Power Moons to be repaired. Bowser fires cannon balls from his airship which throws Mario, the Odyssey, and Cappy far away. The first time the ship takes heavy damage is after defeating Bowser during the battle in the Cloud Kingdom. On two occasions, though, Bowser destroys the Odyssey and it requires the given amount of Power Moons to be activated again thus, traveling is not always possible. In each kingdom Mario must collect a certain number of Power Moons to upgrade the Odyssey, expanding its sail and allowing him and Cappy to reach the next kingdom. The souvenirs that can be bought for decorating the Odyssey, both on the inside and the outside. In the Metro Kingdom and all other kingdoms after it, a music-box version of " Jump Up, Super Star!" will play instead. When Mario jumps on the globe of the Odyssey, a music-box version of the Fossil Falls theme will play. While flying between kingdoms, before the player completes the game, Cappy provides an overview for one of Mario's skills that can also be accessed at any given time in the Action Guide. Throwing Cappy on the globe adds the current amount of Power Moons in Mario's possession to the ship and it allows Mario to select another kingdom to travel to afterwards. The door that leads to the Odyssey requires Mario to throw Cappy at it to open the player can also enter the interior using the exhaust pipe like a Warp Pipe, or by Ground Pounding the panel on top of the ship. The exterior is also decorated with a globe, a Checkpoint Flag and a tall red flag at the back. It resembles a short red top hat with golden propellers that protrude from the bottom of the ship when starting up on the outside and on the inside it has a white and gold color scheme with three windows, some chairs and a table, a bed, a pair of shelves at the back, a small hat-shaped wardrobe and a mirror. The Odyssey is Mario's airship and main method of transport in the game Super Mario Odyssey. “What's this?! You say you need to repair some silly old airship?!” - Madame Broode, Super Mario Odyssey Mario & Sonic at the Olympic Games Tokyo 2020 ( 2019) For the game itself, see Super Mario Odyssey. This article is about the ship Mario pilots in Super Mario Odyssey.
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